Decalmachine is a blender plugin that allows surface details that are not very complex, non -destructive, without UV through mesh stickers. Therefore, it represents an alternative approach to hard surface tissue.
In addition, Decalmachine has a deep trim layer support and a Unity, Unreal Engine and so on. In applications, you can get outputs to use.
Stickers can be reflected, sliced, can be formed from the grease pencil or edges. You can match the material and create it yourself easily.
Trims can be easily placed, cut, manipulated or removed – all of them directly 3D.
Take a look at the Decalmachine 1.8 trailer!
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