Easy Pbr Hook is an add -on to adjust your PBR materials with 1 click in Blender. Using user -defined keywords, searching for tissues in a particular folder and connecting the tissues found in accordance with the principled BSDF shadinger.
It automatically finds tissues in a particular folder
Automatically recognizes the texture using the conventional naming congress table. For example, “Basecolor”, “Base_color”, “BC”, “Color”, “Albedo” and so on. You can only customize the naming agreement for current project (local update) or all your projects (global update). You can also export/import your naming agreement table and even return to the default at any time.
Customizable search: If a folder has several texture map sets, you can use a keyword to narrow the search. You can also use a minus sign to exclude a word without calling.
Automatic knot installation for tissues found. For example, a map of smoothness will be passed through an inverse node and will depend on the roughness input of the principled BSDF shading node.
If you have a few tissue sets that use different packaging pipelines in the same folder, our plug -in will use only one to the priority: ORM+color mask -> ORM -> Metalliccsmoothness ->
Each material recalls the texture address, keywords and parameters used
Reviews
Clear filtersThere are no reviews yet.